Not A Hero

Not A Hero is Fully Funded!

We can't express how much we appreciate the support we've seen for Not A Hero. We are working diligently to put the finishing touches on the game and get it out to our Kickstarter backers as soon as possible. 

Did you miss the Kickstarter?

That's ok! There are still plenty of ways to get your hands on Not A Hero

Expected Release: Summer 2024!

Be part of the story 

at a Live Demo

Come be part of the action, and get your hands on the cards at a live demo. We currently have no demos scheduled while we work on the initial production run of Not A Hero. Keep checking back, as we plan to host more demos and a launch party when the finished product is printed.

Unleash Your Potential, Hidden in Plain Sight!

In a world where epic quests and heroic adventures are the norm, Not A Hero offers a refreshing twist on the classic RPG. In this game, you step into the shoes of the everyday people of the realm—the townsfolk.

A Unique Perspective: Instead of wielding swords or casting spells, you'll find yourself in the shoes of ordinary folk like innkeepers, blacksmiths, and tailors. You may not have the grandeur of a hero, but your influence on the fate of the world is far from ordinary.

Collaborative Storytelling: Not A Hero invites you to collaborate, strategize, and unite as a community of townsfolk. Your goal? To motivate and guide the valiant heroes who undertake epic quests to save your town.

Heartfelt Connections: Dive into the rich gameplay of a town in peril, where every decision you make can shape the course of events. Forge deep bonds with your fellow townsfolk and heroes, as you work together to keep your beloved town safe from an impending catastrophe.

A Tale of Empowerment: Not A Hero is a game of empowerment, showing that ordinary citizens can rise to the occasion when they come together. It's a narrative that celebrates the strength of community, teamwork, and the belief that everyone has a vital role to play in the grand tapestry of adventure.

Join Us on This Extraordinary Journey: If you're looking for a game that offers a unique storytelling experience, a fresh perspective on RPGs, and a heartfelt narrative that celebrates the common folk of the world, Not A Hero is your destination. Become a part of this extraordinary journey and unleash your potential, hidden in plain sight.

Play Co-Operatively To Achieve Victory!

Not A Hero is a co-operative deck building game where you take on the roles of the NPCs in a fantasy world. Bequeath equipment as the Blacksmith, sell potions as the Merchant, or care for patrons as the Innkeeper. 

Contents: The starting set includes all the necessary pieces to play a game: Fortune and Misfortune decks, Heroes, Townsfolk, BBEG, Dice, Tokens, and Coins.

Previewed Cards

The Merchant

Meet the Merchant. Specializing in Consumable interactions, You'll have a blast slinging potions of all kinds. Outfit your heroes with the latest wares and send them adventuring!

The Blacksmith

Here we have the Smithy. If weapons and armor are your forte, this is the character for you. Equip heroes with the latest gear so that no monster stands a chance against them!

The Fighter

You've seen some of the Non-Heroes. Allow me to introduce the Figher, one of our Heroes. They may be lacking in Charm, but give them a weapon and stand back. Heads are going to roll.

Setup Video

Playing Through a Turn

Gameplay

In "Not A Hero," players harness the power of their decks each turn, strategically collecting valuable information and gold. These precious resources empower their townsfolk to wield influence over the heroes, guiding them to embark on quests and enhancing their abilities and skills. But beware! As heroes conquer monsters, unearth treasures, and accomplish quests, a larger threat intensifies. Mismanagement of the heroes can trigger devastating strikes, leading to the town's destruction and ultimate defeat. The townspeople's path to victory lies in nurturing their heroes to the point where they become mighty enough to vanquish the threat.

Taking a Turn

Players simultaneously go through the following phases of a turn in order.

Starting a Game

To start a game, Flip cards from the Fortune Deck and place them in each of the Field Zones. If a Field Zone is ever empty, immediately Flip a card from the Fortune Deck and place it in the empty Zone. With the 6 Field Zones all occupied, Players go through the turn order until they decide to send a Party to take on the BBEG.

Resources and Character Traits

FAQ

How many people can play? The game is designed for 4, but there is no mechanical reason that you can't play with more or less. We've tested with up to 8 players.

You use the word "co-operative". Does that make it a party game? We went straight to Wikipedia to answer this one, and we'll let you decide. 

Not A Hero has the following characteristics listed on the Wiki:

Not A Hero does not have the following characteristics listed on the Wiki:

How long does a game take? Set up is usually less than 5 minutes and a game can run anywhere from a half hour to an hour.

Have more questions? Reach out to us by clicking here: Contact Us